![]() ![]() Drow Undead Slayers can utilize bare-handed combat to put foes to sleep, and Slayers can reach Grand Master skill with them, making them an effective role-race combo for taking out various high-level foes. Reaching skilled in any weapon also lets you learn the disarm technique, which can supplement or even replace the bullwhip's ability to disarm depending on your dexterity. The weapon practice technique is an early Undead Slayer's best friend, and can quickly bring you up to skilled in dagger - firearms is also a good target, as it lets you save precious bullets for actual use. Undead Slayers do gain intrinsic speed at XP 7 - while mostly negating that disadvantage, they are still much slower than other speedy roles. Monsters will get an extra hit in quite often, and a lack of speed can work against them while facing monsters with similar speed such as baby dragons. 4 moves every 5 turns), a relative lack of spellcasting proficiency compared to other combat roles such as the Knight and Valkyrie, and lack of a guaranteed sacrifice gift unlike most roles. Much more detrimental to an early-game Undead Slayer is their base speed of 10 (i.e. They also start with stealth, drain resistance and sickness resistance, and have a high chance to start with a silver weapon, giving them a way to handle the powerful werecreatures encountered down the line. ![]() With that in mind, their starting wooden stake has the second-strongest base damage among daggers, and their secondary weapon always uses one of the other four skills. They can reach Skilled in many weapons, but are much more limited in Expert-caliber options - daggers, whips, firearms, spears, and crossbows. The status line shows you to be one of the following ranks when you reach the specified experience level:ĭespite high starting HP and a decent starting inventory, the Undead Slayer is a less powerful role than it appears. ![]()
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